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> FOV, configurazione

Johnny
post Sep 18 2010, 06:54 PM
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Giovanni Campisi
I surf through sim racing videos on YouTube almost everyday and only in the rarest occasion is someone using a customized view that suits there particular racing rig/desk. I am making this tutorial to help everyone understand and utilize several ways of adjusting your view to best suit your scenario. Most of these setups using forced FOV usually require a Triplehead or a very large screen. However single-smaller display setups can still benefit from a good tune.

The goal of this tutorial is to make using rFactor more like a full out Driving SIMULATOR and less like a racing game. It should make your racing experience much closer to the real thing. iRacing has these calculations worked out automatically but the same immersion can be found in rFactor with this tutorial.

It may help to think about it in these terms.

(IMG:http://img.photobucket.com/albums/v504/F12Bwth2/Forums/drivingmypov.jpg)

That brown rectangle represents an average widescreen monitor sitting an average distance from a user, overlaid in a real world driving scene. What is in that rectangle is all you should see in-game.

That means you should not see your dashboard or wheel. And you should have your Steering wheel shut off in the display options regardless as you most likely have a wheel, in your hands, right in front of you. You do not need two.


FOV: (In-Game Vs Real-Life)

Your VERTICAL Field of View is the VERTICAL angle your virtual eye can see in-game.
You can modify it in your rFactor under Settings>Display. If it is on "Default" then each mod/car will contain a different FOV and rFactor will use that. If you change it to a number "58" then rFactor will force that to be your FOV in all mods/cars.

The extremes of the easily settable FOV in rFactor look like this.

100 Degree FOV

(IMG:http://img.photobucket.com/albums/v504/F12Bwth2/Game%20Screens/FOV100.jpg)

35 Degree FOV

(IMG:http://img.photobucket.com/albums/v504/F12Bwth2/Game%20Screens/FOV35.jpg)

35 may seem close but if you compare to the first image with the brown rectangle it still isnt close enough. To calculate what you need to set your Field of View in-game to you must figure out what your RL-FOV is. That can be accomplished with the following method and measurements. (Get a tape measure)

(IMG:http://img.photobucket.com/albums/v504/F12Bwth2/Game%20Screens/FOV.png)

http://www.racedepartment.com/content/769-...field-view.html


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Posts in this topic
Johnny   FOV, configurazione   Sep 18 2010, 06:54 PM
Johnny   Take the 2 Distances (Side 1&2) and your viewa...   Sep 18 2010, 06:56 PM
Johnny   VIDEO OF ME ON THE NORDSCHLIEFE @ 17d FOV (Note ho...   Sep 18 2010, 06:58 PM
Johnny   Note the completely different(realistic) sense of ...   Sep 18 2010, 07:00 PM
LuigiBonati   Fantastico! Grazie per le dritte, studier? acc...   Sep 19 2010, 09:54 PM
Johnny   Forse t'? capitata una cosa simile (destra) ...   Sep 19 2010, 10:34 PM
LuigiBonati   Esattissimo, ho fatto le prove come nel tuo vide...   Sep 20 2010, 09:51 AM
LuigiBonati   Sposto la discussione da Sport Prototype Group C c...   Oct 28 2010, 07:17 AM
pavmail   Come dal post dall' altra parte, nella vista ...   Oct 28 2010, 09:48 AM
LuigiBonati   Stasera riprover? ancora. Quindi riassumendo tu ...   Oct 29 2010, 07:32 AM
Sequel   cmq la cosa brutta di queste impostazioni e che si...   Oct 29 2010, 07:46 AM
pavmail   Io uso quella a SX delle 3 immagini che ho postat...   Oct 29 2010, 08:33 AM
Riccardo   poi c'? la soluzione a pagamento e si chiama T...   Oct 29 2010, 12:21 PM
Sequel   io lo comprai diversi anni fa ma era una ciofeca...   Oct 29 2010, 12:53 PM
Riccardo   quale versione prendesti? Io con il 4 mi trovo v...   Oct 30 2010, 01:04 PM
Sequel   e quel coso si metterebbe di fianco al monitor con...   Oct 30 2010, 01:08 PM
Riccardo   mThzbI60uJU   Oct 30 2010, 03:41 PM
Sequel   k chiaro. immagino pure che il rapporto tra movim...   Oct 30 2010, 03:55 PM
Riccardo   si ? tutto regolabile. come risorse il tracking n...   Oct 30 2010, 04:43 PM
Sequel   prima o poi passer? a 3 monitor, dammi il tempo ...   Oct 30 2010, 04:46 PM
Johnny   _IT66eBAAr0   Apr 7 2013, 08:09 PM
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